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Duke Nukem Repository » Downloads » Maps & Addons » Oranges, by Billy Boy
Map Name: Oranges
Author: Billy Boy
Released: 21st November 1998
Rating: 90

Review by Kim Robinson on 28th July 2007

Billy Boy's first - an insanely difficult and entirely passable level, you've just got to take your time, not get confused and keep an open mind. Enemies are thick and heavy and are often more a pain in the arse than a challenge. The same can be said for a couple of the puzzles, but again they're solvable. Level design is mostly good - there's a few newbie qualities to some areas such as oversizing, bad layout, etc. but for the most part there's not much to whinge about. Take a look if you're sober!

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 152.09 KB

Download: Oranges (456)
Other releases by Billy Boy: Bedrone, Clearwater, Deadfall, Dukem Memorial Hospital, Lighthouse, Valves

Know of any other maps from this author? Let us know

Mapping template:

======================================================================
THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : oranges
Filename              : oranges.map
Author                : Billy Boy
E-mail                : gawana.com
Web Page              : 
Misc. Author Info     : 11-20-98
Other Levels          : 

Description           : Duke must regain control of the intergalactic
			orange juice plant for our chicks.

Additional Credits To : Anthony Zephier for showing me BUILD
                          
======================================================================

* Play Information *

Episode and Level #    : user map
Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : Yes
Difficulty Settings    : Not implemented
Plutonium Pak Required : Yes
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

=====================================================================

* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None
Construction Time      : month
Known Bugs/Problems    : none

* Where to get this MAP file *

File location          : 

=====================================================================

*Important Information*

Installation           : 

Important Notes        : Voluminous end area with much action is best
			played at ground level-better frame rate and more 
			cover.

======================================================================

							

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