Hello members of Duke Nukem Repository!
If you are over at Duke4.net, you can probably ingore this, but there may be members over here that do not visit Duke4.net so I want to spread this as far as I can, there are three things that I have released, one of them is not solely my work. Not sure I am in the right subforum as other people have posted just about everywhere (that and I am scared of hijacking attention from Gambini's map as he deserves the attention more than I do.).
First up, it's the NBCBP - This has contributions from various members, I didn't start this project - oporix did, but I finished it, if you visit MSDN, you will already know about this -
http://msdn.duke4.net/hotnbcbp.shtml so check that out if you haven't already and are interested.
Second it is Preston RoadThis was my first ever map, it is unplayable for most people as it requires Polymer and DukePlus, but uses never before seen effects in the renderer, consider it a demo of the renderer's and my capabilities. The map is a suburban type level and is medium sized, gameplay is simple old blow stuff up and find the keys.
Get it here! There is also a (slightly outdated)
YouTube video playing through the whole map.


There is also a thread at Duke4.net with more information.Third, EDF Computer BaseThis was technically the third map I released, it was built over the space of eight days and is somewhat unfinished as I abandoned it, I personally feel the gameplay aspect is there and there are some neat effects such as arched bridges that will even work in eight bit (Even MS-DOS!) and you can walk over and under them. The map was designed with the HRP in mind, but it is not a requirement.
It is a base type map with a simple goal, kill the enemies, find the keys and throw a bomb down into the computer core ventilation to blow it up before talking a walk over the evil bridge to the exit.
Get it here!***
DNR Download


- Anyhow, thanks for looking, see, the mapping scene is far from dead.