Author Topic: EDuke32 thread  (Read 19163 times)

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Offline Gambini

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Re: EDuke32 thread
« Reply #195 on: April 02, 2009, 06:38:28 AM »
You should try Lebuild, surely it has a way to make it automatically, but pity it´s so impossible to use.

Offline Captain Awesome

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Re: EDuke32 thread
« Reply #196 on: April 02, 2009, 01:13:43 PM »
Amazing stuff has been revealed about EDuke32.  :o

A new EDuke32 renderer is on the way!


Quote from: TerminX
Edit by TerminX: April fool's day is over, so here are a few actual details: this is a real renderer; it does not use DirectX but rather OpenGL; it supports everything mentioned and more; the renderer is not based on Polymost, minimum requirements are a card which supports shader model 3; Polymost will still be available for systems which can't run the new renderer adequately.




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Offline TX

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Re: EDuke32 thread
« Reply #197 on: April 03, 2009, 12:17:42 AM »
Do not want.

Hey, isn't that what the whole Duke3D community says every time you show up somewhere?

Offline Captain Awesome

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Re: EDuke32 thread
« Reply #198 on: April 03, 2009, 02:50:20 PM »
Do not want.

Hey, isn't that what the whole Duke3D community says every time you show up somewhere?
I do not believe, nice try though.
« Last Edit: April 04, 2009, 04:21:13 AM by Numan »

Offline Fernando

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Re: EDuke32 thread
« Reply #199 on: April 03, 2009, 03:35:05 PM »
The render actually looks good. But, just to know, when did you actually begin progress on it?
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Offline The Commander

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Re: EDuke32 thread
« Reply #200 on: April 03, 2009, 09:06:13 PM »
The render actually looks good. But, just to know, when did you actually begin progress on it?

It wasnt TX working on it (although I suspect he did have input) it was Plagman, and I think it was around 2006. But don't quote me on that.

Offline Puritan

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Re: EDuke32 thread
« Reply #201 on: April 21, 2009, 08:37:21 AM »
Polymer renderer.
TerminX has posted a couple of ingame screenshots showing some of the new lighting effects.

This is awesome work  (Y)



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Offline coheed82

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Re: EDuke32 thread
« Reply #202 on: March 27, 2011, 03:17:07 AM »
HELLO everybody...
ive just joined up here,  im on the duke nukem forever gearbox forums too..

i really wanna know how im supposed to upload my duke 3d map to here????
im happy with it so what do i do now???
thanks :)
Hail To The King Baby!

Offline Arghantyl

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Re: EDuke32 thread
« Reply #203 on: March 27, 2011, 07:35:35 AM »

The screenshots look very good  :D
I hope it will  not take a lot of power for my poor laptop.I hate lag on solo mode  :)


_____________________________________________________________

HELLO everybody...
ive just joined up here,  im on the duke nukem forever gearbox forums too..

i really wanna know how im supposed to upload my duke 3d map to here????
im happy with it so what do i do now???
thanks :)
Grrrr, create a topic in Duke nukem Games or below ,attach your map  BUT do not waste the other topic please  >:(
« Last Edit: March 27, 2011, 07:38:37 AM by Arghantyl »
Cthulhu fthgn'd !

Offline The Commander

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Re: EDuke32 thread
« Reply #204 on: March 28, 2011, 02:11:17 AM »
The screenshots look very good  :D
I hope it will  not take a lot of power for my poor laptop.I hate lag on solo mode  :)
That post was from 2 years ago, look at the date.
If your laptop has a crappy Intel video chip you will most likely not be able to run Polymer, you need an ATI or Nvidia at least.