completed it. The design was awesome, nice mastery of the modern mapping style with lots of spritework, detail and a good attention to shading (I tend to prefer maps with sharper light contrasts though, but that's just me). The gameplay was really good, it's easy to turn 'industrial-themed' maps into mazes, and while yours had quite a lot of rooms but I didn't get lost once. Good ammo / monster / health ratio too, I liked how somewhat restricted the player was on shotgun ammo, instead of being given the gun at the start then finding shells aplenty like it happens in a lot of maps (including my own) in yours it's not a 'stock' weapon, you actually have to work your way to the place where it's located and shoot sparingly. All in all I liked it, if it's your first map I'm looking forward to your next releases