I already said this map had potential, but playing the final version still was a pleasant surprise! Great job everyone and kudos to MRCK and the beta-testers for giving this map the final touches it needed. It definately lived up to its potential, and then some.

Highlights:
- I loved the bit with the minibosses and the sleeping newbeasts, taking out the minibosses while trying to keep the newbeasts asleep was a cool twist. So props to whoever came up with that.
- Final fight was great, goes to show that bossfights can be good when pulled off correctly.
- Like others said, the flow of the map was really smooth. It didn't feel like a CBP at all. Very impressive.
- All parts were very good, but Mikes part stood out