Author Topic: High Resolution Pack  (Read 5614 times)

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Offline Puritan

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High Resolution Pack
« on: February 29, 2008, 02:21:18 AM »
This thread is about the HRP work in progress.


Post whatever you want related to the HRP project here.

Since the project is good on the way already, updates and progress is more of interest by now.

There will be a official update pack for release saturday march 1.
Look here:

http://forums.3drealms.com/vb/showthread.php?t=14243&page=13


***
Main links.


HRP home:

http://hrp.duke4.net/


HRP wiki :
http://hrp.duke4.net/wiki/doku.php#high_resolution_pack_wiki


HRP updates:

http://hrpupdate.duke4.net/


Next HRP release ( with to-do-list):

http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
« Last Edit: July 22, 2008, 01:20:46 AM by Puritan »
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Offline Puritan

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Re: High Resolution Pack
« Reply #1 on: March 11, 2008, 09:39:16 AM »
I know that there is more than one person involved in the HRP project.
Teamonster is one of them. And he is responsible for many of the new models.
Have a look at his own page and see for yourself.
Tumbs up, Teamonster!


http://shell.amigo.net/~egan/tmonster/getsome.htm
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline Numan

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Re: High Resolution Pack
« Reply #2 on: March 11, 2008, 10:39:15 AM »
Nice site, looks great...
> > The All Seeing Eyez < <

Offline Puritan

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Re: High Resolution Pack
« Reply #3 on: March 12, 2008, 08:44:11 AM »
Ahem....a few days late this one  :-[
NightFright and the guys behind the HRP project have released new update packs one month earlier than expected.
Head on over and upgrade!
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline Sanek

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Re: High Resolution Pack
« Reply #4 on: March 15, 2008, 04:40:09 PM »
Please,peoples,tell me,as create so that the new texture by me /  in another mapper was displayed in EDuke3.2 ?

Offline KaiseR

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Re: High Resolution Pack
« Reply #5 on: March 15, 2008, 05:38:09 PM »
Please,peoples,tell me,as create so that the new texture by me /  in another mapper was displayed in EDuke3.2 ?

Can you rephrase your sentence ? I don't understand anything.

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Offline Sanek

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Re: High Resolution Pack
« Reply #6 on: March 15, 2008, 06:09:07 PM »
I create some texture in png format.I write in duke3d.def:include Sanek.def for example.Write in Sanek.def:definetexture blahblahblah etc.,but texture isn't appear in game..

Offline Numan

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Re: High Resolution Pack
« Reply #7 on: March 15, 2008, 06:46:35 PM »
The blahblahblah isn't right, that's why it doesn't work...
> > The All Seeing Eyez < <

Offline KaiseR

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Re: High Resolution Pack
« Reply #8 on: March 15, 2008, 06:49:54 PM »
I create some texture in png format.I write in duke3d.def:include Sanek.def for example.Write in Sanek.def:definetexture blahblahblah etc.,but texture isn't appear in game..

Well, maybe you could post what is written in this Sanek.def file, so that we can sort it out. As powerful as it is, my mind is still too weak to read your HD through the internet.

Toute forme de conscience n'est qu'un degr? plus ou moins ?lev? de folie.

Offline Sanek

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Re: High Resolution Pack
« Reply #9 on: March 16, 2008, 05:41:28 AM »
Let's go...
1.I create some tiles art file,for example,021.
2.I create some high texture,named  5439.png and create Sanek Folder
3.I create Sanek.def and write in duke3d.def:include include highres/Sanek.def
4.I write in Sanek.def:definetexture 5439 0 0 0 -1 -1 highres/Sanek/5439.png
5.Drag Sanek  folder in Duke3d/Auotoload/duke3d.grp/duke3d_hrp/highres/

Offline DavoX

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Re: High Resolution Pack
« Reply #10 on: March 16, 2008, 07:35:01 AM »
Why did you drag anything into the autoload folder? You're only confusing everything.

Make a folder that's in your duke3d folder and don't move it from there.
Tanto vagar para no conservar....nunca nada!!

Offline KaiseR

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Re: High Resolution Pack
« Reply #11 on: March 16, 2008, 10:01:32 AM »
Let's go...
1.I create some tiles art file,for example,021.
2.I create some high texture,named  5439.png and create Sanek Folder
3.I create Sanek.def and write in duke3d.def:include include highres/Sanek.def
4.I write in Sanek.def:definetexture 5439 0 0 0 -1 -1 highres/Sanek/5439.png
5.Drag Sanek  folder in Duke3d/Auotoload/duke3d.grp/duke3d_hrp/highres/


It's not in autoload. It's in highres. Duke3d/highres/Sanek/5439.png. Did you look at how are written the def files from the HRP in the first place ?

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Offline Puritan

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Re: High Resolution Pack
« Reply #12 on: March 27, 2008, 03:14:24 AM »
There is a handfull of tutorials and such at our frontpage.

If you can't find what you're looking for here you might want to visit 3DR.

Tutorials and  other helpfull stuff about almost anything related to modelling / texturing / art / con coding...etc, is located in this thread:

http://forums.3drealms.com/vb/showthread.php?t=16088
« Last Edit: March 27, 2008, 03:21:47 AM by Puritan »
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline Puritan

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Re: High Resolution Pack
« Reply #13 on: April 01, 2008, 03:15:38 AM »
New HRP update pack ver 3.8 is out.

This is a 27 megs download.
Head on over and upgrade.
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline Kim

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Re: High Resolution Pack
« Reply #14 on: April 01, 2008, 05:41:56 AM »
E-mail contact: kim@dukerepository.com