Author Topic: RazorZ presents: New episode in the works called "Rendezvous"  (Read 11480 times)

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Offline Zykov Eddy

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #30 on: August 26, 2009, 12:34:05 PM »
I like last two screens. The trains looks good, and great shading.

It seems you know what you doing. Can't wait to play the map  ;)
All my projects for Duke Nukem 3D (latest versions) - http://eddyprojects.blogspot.com/

Offline Henri K

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #31 on: August 26, 2009, 01:09:38 PM »
Thanks, Eddy.  ;) And of course I know what I´m doing.  ^-^ My maps in the episode are fitting to original 3D Realms mappers´ style. I don´t create any unnecessary (probably) details, I just want to keep the layout and design flawless and clean.  :) However, if I wish to create hi-tech and excellent details, like MRCK or Oostrum brothers, I can do it, if I could have little more time.  :-\
I´m RazorZ, mapper from Finland, big fan of Duke - what else you could be waiting for?

Currently released maps (score is average):
    - Resistance Rocks (89,5)
    - Demolition Plant   (92)
    - Mincer City            (94)

Offline Merlijn

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #32 on: August 26, 2009, 01:35:48 PM »
Like I said, I discovered that teleporter by accident; it took me a few moments to realize what just happened.  ;D

New screens look very good, well textured and shaded.  (Y)
Some nitpicks: I'm not a fan of making walls pitch black, like the wall in the second screenshot. And the last screenshot features red lights, but they don't seem to emit red light (since the rest of the room isn't red) which is kinda weird. ;)

Offline ck3D

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #33 on: August 26, 2009, 01:38:18 PM »
This is looking really promising, keep up the good work (Y)
another cup of coffee

Offline Captain Awesome

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #34 on: August 26, 2009, 03:54:11 PM »
I like your style, it's nice. The first shot kind of reminds me of a not-so-over-detailed type of design Quakis and I used for The System.

I'd press E on the floors in the third shot.

Offline Henri K

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #35 on: August 30, 2009, 03:05:04 AM »
Thank you for comments.  :) I´ve made some fixes into the first level of the episode, added more ambience sounds like wind, streams, waterfalls, machines etc and also fixed some annoying setbacks, explosions, difficulty settings and nasty surprises. So far I´ve started to make levels 2, 3, 4 and 5.  (Y) They are all unfinished so far, but here is screenshots from the Mincer City, the third one in the pack.  :P Screenshots are from the early development of the map, I´m trying to make this level huge canyon city,  ^-^ where you have to find three keycards to reveal a
way to the nuke button. Not very easy job, tons of bad guys roaming around, but I suppose, it´s possible to take them out.  ;)
I´m RazorZ, mapper from Finland, big fan of Duke - what else you could be waiting for?

Currently released maps (score is average):
    - Resistance Rocks (89,5)
    - Demolition Plant   (92)
    - Mincer City            (94)

Offline Devastator

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #36 on: August 30, 2009, 03:31:44 AM »
Nice idea, and nice shots (Y)
I think that rock tops should be distributed by height, some tops are higher some are lower, not all on the same level.
being not scared of death is not enough. Being also not interested in it is much more higher.
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Offline Zykov Eddy

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #37 on: August 30, 2009, 04:00:53 AM »
Building style reminds me E3L3. I like it.
All my projects for Duke Nukem 3D (latest versions) - http://eddyprojects.blogspot.com/

Offline Merlijn

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #38 on: August 30, 2009, 04:50:53 AM »
Wow, niiiice. :)
I agree with devastator about the surrounding rocks though.

Offline Henri K

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #39 on: August 30, 2009, 06:11:38 AM »
*writing notes*

OK, let´s see...  :P Rock height needs fixes... more height into some parts, some parts could be lower.... alright, I need to fix it now.  :) Thank you for your backup. I don´t always see the bad things clearly until somebody will notify me about it.  ^-^ Oh well, now I´ll continue mapping.  8)
I´m RazorZ, mapper from Finland, big fan of Duke - what else you could be waiting for?

Currently released maps (score is average):
    - Resistance Rocks (89,5)
    - Demolition Plant   (92)
    - Mincer City            (94)

Offline quakis

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #40 on: August 30, 2009, 07:40:50 AM »
I like your style, especially the strong shading.

Offline Mikko_Sandt

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #41 on: August 30, 2009, 09:13:49 AM »
Wow, apart from the mountains, that's one of the most impressive things I have seen lately!
But whatever their future, at the dawn of their lives, men seek a noble vision of man's nature and of life's potential. -Howard Roark

Offline Captain Awesome

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #42 on: August 30, 2009, 12:42:05 PM »
I really like it. It reminds me of high quality maps from around 2001-2003, which is a style I love. (Y)

Offline Henri K

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #43 on: August 31, 2009, 04:00:06 AM »
Great thanks for your comments. Personally I have to say that this level looks like Flood Zone (like Zykov Eddy said)  ;), but it has also some influences from the William Gee´s WGCITY (one of my favourite levels, great architecture, design, detail etc.).  8)

Oh, and by the way, here´s more screenshots  ^-^ - I made some height fixes, as you might probably see and there is now more variety to see, not only E3L3 stylish buildings, but also buildings from E3L4 and somewhere else.
Added also details like small park with swing and sandbox. So WIP - work in progress.  :D

I´m RazorZ, mapper from Finland, big fan of Duke - what else you could be waiting for?

Currently released maps (score is average):
    - Resistance Rocks (89,5)
    - Demolition Plant   (92)
    - Mincer City            (94)

Offline Numan

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Re: RazorZ presents: New map in the works called "Mazey Caverns"
« Reply #44 on: August 31, 2009, 04:08:18 AM »
Architecture of the buildings is nice, overall looks okay but I don't like the old texture of the rocks.
It is really out of date now in my opinion, doesn't matter if you have different heights, it still looks bad...
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