Author Topic: Stargate Mod  (Read 1440 times)

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Offline The Commander

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Stargate Mod
« on: February 26, 2008, 10:38:05 PM »
Mmmm, Might as well post about this mod here on DNR  ;D

Most of you allready know about this mod... Ill just post some screens anyway.

Ask questions or surgestions if you wish.


« Last Edit: February 26, 2008, 10:50:06 PM by The Commander »

Offline Puritan

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Re: Stargate Mod
« Reply #1 on: February 27, 2008, 02:25:03 AM »
Nice!
So, you are using real location as a source of inspiration.
I like that, Commander.
Keep up the steam!
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline The Commander

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Re: Stargate Mod
« Reply #2 on: February 27, 2008, 05:45:40 AM »
Nice!
So, you are using real location as a source of inspiration.
I like that, Commander.
Keep up the steam!

Oh man, you wouldnt beleave the reserch I have been doing into this mod.
Especially into the Cheyenne Mountain Base, I bet the USA Milltary are spying on me now :D

Offline Gambini

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Re: Stargate Mod
« Reply #3 on: February 28, 2008, 01:02:11 PM »
Quote
I bet the USA Milltary are spying on me now
JAJAJA!

I wanna see more screenshots too!

About using real locations as inspiration, I also do it, it is the best form to be original.
Good for you! :)

Offline DaVince

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Re: Stargate Mod
« Reply #4 on: March 03, 2008, 11:18:44 AM »
It all still looks VERY crude, but I'm sure it'll get better. :)
http://davince.tengudev.com/ - My website.
http://devlog.tengudev.com/ - Development log regarding games we create.

Offline The Commander

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Re: Stargate Mod
« Reply #5 on: March 31, 2008, 05:10:04 PM »

Offline Gambini

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Re: Stargate Mod
« Reply #6 on: March 31, 2008, 07:30:28 PM »
Looking good! do you maded those models (the trucks)?

Offline The Commander

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Re: Stargate Mod
« Reply #7 on: March 31, 2008, 07:53:13 PM »
No, the truck is a HL1 Model (I think, you would have to ask Kenia)
And the Humvee I got from http://blackrayne.net/

Offline Gambini

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Re: Stargate Mod
« Reply #8 on: March 31, 2008, 08:16:36 PM »
Quote
the truck is a HL1 Model
Best saying a Counter Strike model, because in HL1 the trucks were solid-based

Offline The Commander

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Re: Stargate Mod
« Reply #9 on: April 01, 2008, 02:04:34 AM »
Do not understand?

Offline Puritan

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Re: Stargate Mod
« Reply #10 on: April 01, 2008, 04:23:58 AM »
What about making some peaks on the mountainwall above the entrance?
Looks a little bit too "squared".
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline The Commander

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Re: Stargate Mod
« Reply #11 on: April 01, 2008, 04:55:18 AM »
I was thinking that but they would have to be made of textures or models because you go in that tunnel and as we all know there is no Sector over sector.

Offline The Commander

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Re: Stargate Mod
« Reply #12 on: June 24, 2008, 12:20:25 AM »
Uploaded a new video,

Dont rush into a room full of Replicators.  :D

http://www.youtube.com/watch?v=7-CmchIQ9iA