Author Topic: WGRealms 2  (Read 8087 times)

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Offline Mikko_Sandt

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Re: WGRealms 2
« Reply #120 on: August 27, 2010, 03:24:30 PM »
I like the stats screen at the end of Unreal maps that shows total kills and how many kills you have with different weapons.
But whatever their future, at the dawn of their lives, men seek a noble vision of man's nature and of life's potential. -Howard Roark

Offline William Gee

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Re: WGRealms 2
« Reply #121 on: August 27, 2010, 04:25:48 PM »
I really love the achievement system in StarCraft2, and was thinking something similar in WGR2 would rock, that's if I got around to making the second episode.

Offline Deathlord666

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Re: WGRealms 2
« Reply #122 on: August 28, 2010, 07:11:17 PM »
actually i was thinking a mass effect award system (eg) beat ep 1 reward: plus 10 hp
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Offline Deathlord666

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Re: WGRealms 2
« Reply #123 on: November 03, 2010, 07:04:27 PM »
Ummmm....Any updates yet?
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Offline Dan G

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Re: WGRealms 2
« Reply #124 on: November 03, 2010, 11:14:37 PM »
No, and there probably won't be any until next year.