Author Topic: Current Duke3D projects  (Read 7129 times)

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Offline Fernando

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Current Duke3D projects
« on: August 06, 2008, 06:02:52 PM »
This post reflects the current list of upcoming/supported projects for Duke Nukem 3D; its main goal is to provide players to get a feeling of what should they expect sooner or later.

Since adding a new post updating the list almost every time is tiresome, I'll post the primary list in the first overall post. Each time anyone posts the current status of a mod/map, it will be reflected in this, and only, list. Dead and released, but discontinued projects will be removed unless the original author requests an active update to its status.

Here are the following which have been announced on this thread.

Unreleased, active progress:
  • [MOD]Action Duke, by Captain Awesome
  • [MOD]Aliens TC, by Zykov Eddy
  • [MOD]AMC TC, lead by James Stanfield
  • [MOD]Blood TC,by Russian Duke Community (Sanek, M210, Diman, etc.)
  • [MOD]Cradle to Grave, by Daedalus
  • [MOD]DoomTC, by Sanek & M210
  • [MAP]DPCBP1, lead by DeeperThought
  • [MOD]Duke Theft Auto, by The Commander
  • [MAP]Happy Hangover, by MRCK
  • [MOD]HellDuke, by XTHX2
  • [MOD]Imperium, lead by William Gee
  • [MOD]Infestation in Time, by Zukov Eddy
  • [MOD]Madness Guts in the RooM, by Nikolas
  • [MOD]Naferia's Reign: Invasion of the Dark Mistress, by Lord Misfit
  • [MAP]Northern Hood, by Sanek
  • [MOD]SkyCity, by Lezing
  • [MOD]Symphony of Orekia, by Quakis (with support from DeeperThought)
  • [MAP]Untitled map, by Lezing

Unreleased, halted progress:
  • [MOD]Cursed Lands 2, by Nikolas
  • [MOD]Freerunner, by DavoX and DeeperThough
  • [MOD]Mario Nukem, lead by DeeperThought
  • [MOD]RailSingle, by Lipzhez
  • [MOD]Shadow Of USSR, by Sanek
  • [MAP]Smal Maze, by Zukov Eddy
  • [MOD]Survival, by James Stanfield
  • [MOD]Stargate Mod, by The Commander
  • [MOD]Sword and Sorcery, by William Gee, Hellbound and DeeperThought
  • [MOD]WGRealms2, by William Gee
  • [MAP]WGCity2, by William Gee

Released, active support:
  • [MOD]DukePlus, by DeeperThought
  • [MOD]Duke Nukem: Weapon Of Mass Destruction, by DeeperThought
  • [MOD]Nuclear Showdown, by James Stanfield
  • [MOD]Oblivion, by Zaxtor
  • [MOD]Orbital Oblivion, by Fernando Márquez

Unknown status, please confirm:
  • [MOD]Decay, lead by Hudson
  • [MOD]Imagination World V2, by James Stanfield
  • [MOD]Rules of Engagement, by Daedolon
  • [MOD]Ultra3D, by Bullis
  • [MAP]Outpost X, by Sang
  • [MAP]superdupersecret map, by Rusty Nails
  • [MAP]Untitled map, by Methunter

You know the drill; updates should be reflected from subsequent posts. Also, entries must be accompanied by the full developing member team.
The original thread can be found here...
« Last Edit: February 24, 2009, 12:38:40 PM by Fernando »
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Offline Captain Awesome

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Re: Current Duke3D projects
« Reply #1 on: August 06, 2008, 06:14:45 PM »
My god is that first list ancient. It mentions BlitZ TC. ;D

The list is missing Action Duke, Hellduke TC, and Cradle to Grave.

AD and Cradle are active in development. While Hellduke is released, and actively in development.

edits:
Symphony of Orekia is still in development.

Madness Guts in the RooM is apparently still in development.

Naferias Reign is released and is still in development

Blood TC is still in development I believe as well.
« Last Edit: August 06, 2008, 06:33:12 PM by Captain Awesome »

Offline Dan G

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Re: Current Duke3D projects
« Reply #2 on: August 06, 2008, 08:42:13 PM »
Nuclear Showdown belongs in the active support category

Remove the "Untitled" by me and Gambini, because it is part of Duke Plus

Paradise worlds is dead.

Freerunner, by DavoX and DT, is halted but not dead

Don't forget Clear the Coast

Offline ck3D

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Re: Current Duke3D projects
« Reply #3 on: August 06, 2008, 10:56:12 PM »
I'm actively working on a new map as well, whose name will remain secret for quite a while I'm afraid, for the two following reasons, first one being that I want the mystery to float around until the very end, second one being that I don't have a name for it yet  8)
« Last Edit: August 06, 2008, 10:59:41 PM by MRCK »
another cup of coffee

Offline Fernando

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Re: Current Duke3D projects
« Reply #4 on: August 06, 2008, 11:13:28 PM »
I'd be honored if you name me a betatester when you need it. It's been along time since I do that... :)
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Offline The Commander

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Re: Current Duke3D projects
« Reply #5 on: August 07, 2008, 01:47:35 AM »
Unreleased, halted progress: but not dead

Stargate Mod - The Commander

Offline blizzart

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Re: Current Duke3D projects
« Reply #6 on: August 07, 2008, 02:12:46 AM »
What has happened to IW2?

Offline Numan

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Re: Current Duke3D projects
« Reply #7 on: August 07, 2008, 09:27:22 AM »
I modified something in the Imperium section because
that episode is not lead by me.
William Gee asked me to do a mod together in 2006.
After that followed Maarten, Merlijn, KaiseR and Deeperthought.

I left the project last year but still follow it close.
Thanks anyway Mister Marquez for giving me credit though... ;) 
> > The All Seeing Eyez < <

Offline Fernando

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Re: Current Duke3D projects
« Reply #8 on: August 07, 2008, 11:56:10 AM »
I almost forgot, Numan can update the list as well. :P
It makes it much easier to maintain the list. Thanks.
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Offline Maarten

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Re: Current Duke3D projects
« Reply #9 on: August 07, 2008, 12:30:06 PM »
Thanks for adding Imperium & Clear the Coast in the list. However, CLCoast is a single MAP, and not a MOD at all. It will probably only get some .voc files with it, but thats it. At least, for the normal/first release.

Once we're done with this map, I think it's time to go back to Imperium, and finish that damn thing! :P Not much to do anymore, I guess we just needed a good break from it for a few weeks.
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Offline William Gee

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Re: Current Duke3D projects
« Reply #10 on: August 07, 2008, 05:04:20 PM »
Unreleased, halted progress:
MOD: WGRealms2 by William Gee
MAP: WGCITY2 by William Gee

Offline Nikolas

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Re: Current Duke3D projects
« Reply #11 on: August 09, 2008, 07:33:49 AM »
[MOD]Madness Guts in the RooM (renamed, and very progressive, SooN i create new mega Trailer (Y)

Offline Lord Misfit

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Re: Current Duke3D projects
« Reply #12 on: August 11, 2008, 12:51:07 PM »
Released, Halted Progress:
(HYPER?-)MOD: "Naferia's Reign: Invasion of the Dark Mistress" [current version: 5.06.08072008] by Lord Misfit (Not totally halted, but slowed down a lot due to RL affecting things at the moment)

:P
http://naferia.duke4.net/ - Naferia's Reign: Invasion of the Dark Mistress (For Duke Nukem 3D w/ EDuke32) Version: 5.21.09262011

Version 5.22 will be released sometime after: ?

Offline XTHX2

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Re: Current Duke3D projects
« Reply #13 on: August 13, 2008, 07:17:30 AM »
Hmm I was going to say " Can you put my TC as well " but it seems like you've already did. Thanks a lot  ;D

Offline Sanek

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Re: Current Duke3D projects
« Reply #14 on: August 26, 2008, 01:46:18 PM »
Add to this:


Unreleased, active progress:

(MAP) Northern Hood by Sanek

(MOD)SkyCity by Lezing

(MOD) Infestation in time by Zukov Eddy

(MOD) Blood TC by Russan Duke Community(Sanek,M210,Diman etc.)

(MOD) DoomTC by Sanek & M210





Unreleased, halted progress:

(MOD) RailSingle  by Lipzhez

(Map) Smal Maze by Zukov  Eddy


Unknown status, please confirm:

(MOD) Shadow Of USSR by Sanek