Author Topic: RELEASE: The Imperium episode!  (Read 2098 times)

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Offline Merlijn

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Re: RELEASE: The Imperium episode!
« Reply #60 on: September 04, 2011, 03:21:17 AM »
Again, thanks for the detailed comments!  (Y) Would be cool if you'd write a review afterwards.

I'm glad you mentioned the vertical progression in map 6, that's the thing I like the most about it.  :)

Quote
. There seems to be a cutscene that doesn't work at the very beginning of the map though, there's a quick screen of another angle of the room that lasts for half a second then it says 'checkpoint reached' straight away and the action starts. The same thing happens again and again upon reloading. Not sure if that's supposed to be normal

There's no cutscene, you just wake up in the alien cage from the old x64-2 map, and the commander shows up pretty fast. I think the checkpoint system just gave you a little game freeze, it happens sometimes.

Offline Puritan

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Re: RELEASE: The Imperium episode!
« Reply #61 on: October 27, 2011, 05:24:36 PM »
Hi guys.

Just popping in to let you know that I'll host this episode on my web site in a few days.  :)
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?

Offline Merlijn

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Re: RELEASE: The Imperium episode!
« Reply #62 on: October 28, 2011, 10:52:18 AM »
Cool, and thanks in advance!  (Y)

I ought to replay this episode sometimes soon, haven't played it for a while so now I can look at it with a more objective eye (hopefully  :P)

Offline Puritan

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Re: RELEASE: The Imperium episode!
« Reply #63 on: October 28, 2011, 05:53:04 PM »
^Mappers eye, I presume?  ;D
Can't you see I'm easily bothered by persistence
One step from lashing out at you...
You want in to get under my skin
And call yourself a friend
I've got more friends like you
What do I do?